The Problem With DLC

The future of media is, according to most large distributors, directly downloaded content. This new form of media would allow people to purchase content without ever leaving home. Movies and TV shows could be directly downloaded to our TVs, cell phones, or iPods. But in the arena of video games, the “future” is already here: [...]

Nintendo Blocks Goldeneye? (Part 2)

Yesterday, I criticized Nintendo and Microsoft for making a poor business decision by not releasing Goldeneye 007, one of the most successful Nintendo 64 video games of all time, and argued that from a business perspective, both companies should allow the other to release it on their respective consoles (Nintendo’s Wii, and Microsoft’s Xbox 360), [...]

The Trials and Tribulations of Goldeneye 007

In 1995, James Bond returned to theaters after a 6 year absence, with a new Bond (Pierce Brosnan) and one of the best stories in the franchise. But, for most of us that grew up in the 90s, Goldeneye will forever be remembered for a different reason:

Goldeneye 007 for Nintnedo 64
The game was developed by [...]